Rooms in Dwarven Catacombs
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- Bend in the lonely tunnel - Something indescribable makes you feel lonesome and sad here. The tunnel bends west and south.
- Deep within the catacombs - It stinks like a lair in here. A rotten smell of humanoid flesh lingers. You stumble over what you think are corpses in the utter darkness. You sense a evil growl from somewhere in the room. maybe everywhere in the room. . ..
- Huge multicolored tunnel - The tunnel leads north and south. To the south there is an odd twinkling phenomenon.
- Humid, damp tunnel - As the tunnel leads south it gets more humid and damp. Moss covers the walls and ferns even grow in the cracks here and there. To the north it seems much more sterile.
- Intersection of caverns - Caverns head north, south and east from this peculiar spot. Medium sized caverns from the east and the north join to form a huge cavern heading south. The walls of the cavern are made of a bizarre mixture of many shiny crystals.
- Junction of hallways - Training facilities are evident to the west. To the south lies a hallway which has doors every couple of feet, looks like living quarters of some sort. To the east the tunnel leads back into the natural catacombs.
- Lonely tunnel - Something indescribable makes you feel lonesome and sad here. You see a gate to a burial ground to the north. This lonesome tunnel sighs along west and east.
- Lonely tunnel - Something indescribable makes you feel lonesome and sad here. Its just a feeling you get from this tunnel. The tunnel east and west.
- Mist cavern - A warm wind blows in from the east. The air is still stifling hot in here despite the breeze. The mist seems thick enough to be alive. . .
- Misty cavern - The temperature is a pleasant and mild here. This is due to a warm wind blowing in from the east and a chilly breeze blowing in from the west. The updrafts create bizarre icy-steamy mists which dance along the walls.
- Misty passageway - Warm mist swirl about you making you feel threatened as well as protected at the same time. The swirling mist makes it tough to tell directions quite clearly, but you seem to be able to go north or south. The mist gets denser to the south.
- Pages' sleeping quarters - Several bunk beds are lined up across the room. It looks rather spartan and there is little evidence of toys or games. Most of the desks are filled with books and papers of little interest.
- Prayer training area - The templar's curious mix of religion and fighting is evident here. A central painting depicts a cross composed of swords. The elders teach the ancient art of prayer to the young pages.
- Prism cave - Donner sends shockwaves towards Mira. Donner sends shockwaves towards Tayn. Donner MUTILATES you with his MAULS!! Donner MUTILATES you with his MAULS!! Donner MAULS you with his MAULS!! Donner INJURES you with his MAULS. Donner MAULS you with his MAULS!! Donner INJURES you with his MAULS. Donner MUTILATES you with his MAULS!! Donner rips apart the fabric of time and space Huge multicolored tunnel The tunnel leads north and south. To the south there is an odd twinkling phenomenon.
- Striped tunnel - The walls of the tunnels have many brilliant colors in them from the various veins of crystals running in them. An odd twinkling comes from the east.
- Very dark cavern - The cavern is hard to describe due to the extreme magical darkness. Probing with a light source seems to reveal nothing but more darkness.
- Very dark caveway - This room is so very dark that no one is quite sure whats in it, so there's nothing really to describe except maybe the powerful sense of evil coming from the east and the almost overcoming urge to run to the west.
- Weapon training area - This is a place to keep up on there weapon skills. Much of the equipment looks old and worn but upon further inspection seems quite sturdy in fact.