Rooms in Looney Tunes
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- A City Park - This park is quite pretty for a two-dimensional drawing. Paper trees glued to cardboard fields surround you, and a lovely flat lake filled with motionless ducks to the south looks very peaceful.
- A City Park - This park is quite pretty for a two-dimensional drawing. Paper trees glued to cardboard fields surround you, and a lovely flat lake filled with motionless ducks to the south looks very peaceful.
- A Grassy Field - You are walking across a wide, grassy field. To the north you imagine you can see a farmhouse, while a large stadium looms in the distance to the south. To the west a dark and thick forest starts abruptly.
- A Highway - This highway stretches south into the desert, past towering mesas and buttes, and sloping tors eroded by fierce desert winds.
- A Highway - This highway stretches south into the desert, past towering mesas and buttes, and sloping tors eroded by fierce desert winds. The road bends west here, and is by a narrow dirt track running south.
- A Highway - This highway stretches south into the desert, past towering mesas and buttes, and sloping tors eroded by fierce desert winds. It stretches out to the west for what seems like forever, and you decide not to bother continuing that way.
- A Mouse Lair - You enter a tiny lair with tiny beds lined up neatly against one wall, and a tiny wardrobe sits near a tiny mirror on the other. A HUGE piece of cheese dominates the whole affair.
- A Saloon - This saloon is doing a roaring trade, with patrons literally coming out the doors and windows.
- A Small Clearing - This clearing is bare save for a huge scorch mark in the center of it, which appears to have been made by rocket engines...
- A Thick Forest - This forest is rather forbidding, though some of its impact is lessened by the fact that it feels as if you are walking past sheets of paper with drawings of trees on them. No matter which way you walk, the trees converge to one side of you, never in front, or behind, or around you. You can't seem to get amongst them. There are posters stuck on some of the trees.
- A Warehouse - This warehouse is full of crates and boxes of all varieties. Some of them have come from such remote and dangerous places as Africa, Australia and Detroit. You hear a thumping coming from the east.
- A Warehouse - This warehouse is full of crates and boxes of all varieties. Some of them have come from such remote and dangerous places as Africa, Australia and Detroit. There is a strange odor in this room, as of animals, and you suddenly begin to feel very nervous.
- A Yard - This yard is full of savage dogs! You shriek and claw madly at the door. High above, you notice a cat is hanging for dear life from the telephone pole. Were he to let go, he would surely fall into the yard too...
- Approaching the Farmhouse - You are heading along an even path toward a red farmhouse that looks as if it has been painted onto the sky, which resembles a sheet of blue paper with blobs of white paint on it.
- Approaching the Stadium - The walls of the stadium lie to the south of here. They are plastered with a variety of posters. From here, you cannot see any way of entering the stadium. However, there is a small hole in the ground near an old oak tree to the left of the path.
- Entrance to Looney Tunes Land - You are heading along a small path lined with white stones toward a grassy field. This field seems to extend in all directions as far as you can see. It looks strangely two-dimensional. You hear the strains of "The Merry-Go- Round broke down" playing somewhere...
- Further Inside the Forest - This forest is rather forbidding, though some of its impact is lessened by the fact that it feels as if you are walking past sheets of paper with drawings of trees on them. No matter which way you walk, the trees converge to one side of you, never in front, or behind, or around you. You can't seem to get amongst them. There are posters stuck on some of the trees. There is a hole in the ground here.
- Granny's Apartment - Granny lives here with Tweety Pie, her beloved avian friend. His cage hangs near the window. Outside, you can see the top of the telephone pole you saw earlier; it is about the same height as this apartment. A rather odd cat appears to be doing something whilst perched atop it. Wonder what he's up to...? You can head across a tightrope wire he has affixed to here if you want.
- In the City - You have entered the city, and you quickly avoid several two-dimensional cars that suddenly rush past, driven by faceless people with strange voices. You may head north from here toward an apartment building, or south and east out of town toward the desert and a forest respectively. To the west lies a park.
- Inside Sam's Kennel - You are inside a rather cramped doghouse that reeks of wet blankets, stale food and urine. It isn't very pleasant, even by cartoon standards.
- Inside a Rabbit Warren - You are in a long narrow underground passage, obviously the home of some rabbit, though it is unlike any rabbit warren that you have ever seen before. Deckchairs, beach towels and several pairs of sunglasses lie stacked next to old Billie Holliday 78s and a pile of old newspapers. There is also a heap of Dodgers memorabilia, from the time when they were in Brooklyn.
- Inside a Rabbit Warren - You are in a long narrow underground passage, obviously the home of some rabbit, though it is unlike any rabbit warren that you have ever seen before. Deckchairs, beach towels and several pairs of sunglasses lie stacked next to old Billie Holliday 78s and a pile of old newspapers. There is also a heap of Dodgers memorabilia, from the time when they were in Brooklyn.
- Inside a Rabbit Warren - You are in a long narrow underground passage, obviously the home of some rabbit, though it is unlike any rabbit warren that you have ever seen before. Deckchairs, beach towels and several pairs of sunglasses lie stacked next to old Billie Holliday 78s and a pile of old newspapers. There is also a heap of Dodgers memorabilia, from the time when they were in Brooklyn.
- Inside a Rabbit Warren - You are in a long narrow underground passage, obviously the home of some rabbit, though it is unlike any rabbit warren that you have ever seen before. Deckchairs, beach towels and several pairs of sunglasses lie stacked next to old Billie Holliday 78s and a pile of old newspapers. There is also a heap of Dodgers memorabilia, from the time when they were in Brooklyn.
- Inside a Rabbit Warren - You are in a long narrow underground passage, obviously the home of some rabbit, though it is unlike any rabbit warren that you have ever seen before. Deckchairs, beach towels and several pairs of sunglasses lie stacked next to old Billie Holliday 78s and a pile of old newspapers. There is also a heap of Dodgers memorabilia, from the time when they were in Brooklyn.
- Inside the Apartment Block - This apartment block is rather nice, like those found in Manhattan. A set of stairs leads up to granny's apartment.
- Inside the Coop - You are standing inside a handsome coop, lined with shelves with little nests for the large egg-laying hens of the farmyard. There they are, all sitting in a row, laying away.
- Inside the Farmhouse - You have entered the main room of the farmhouse, and true to its cartoon unreality, it is the ONLY room in the farmhouse. You can't really take anything, because it is all drawn on the walls.
- Inside the Hacienda - You are in a quaint, well-furnished hacienda, which seems to be bereft of inhabitants save for several field mice. There is a small hole in the south wall you may want to examine.
- Out of the Woods - You have emerged onto a black bitumen flat top with white lines painted on it. It runs toward a city to the west.
- Outside a Hacienda - You are approaching a Mexican hacienda, complete with white-washed walls, many archways and a terracotta tiled roof. There is also a small hole in the ground near your feet.
- Outside an Apartment Block - The door to the block lies north. Standing here, you notice a telephone pole towering high above you, and a tall fence with a metal gate to the west, behind which you can hear the barking of dogs.
- Outside the Cave - You are outside a cave, the entrance to which lies east. You see prints in the dirt that look to have been made by a tiny donkey. There is a hole in the ground here.
- Outside the Coop - A big red door to the east marks the entrance to the chicken coop. You may enter if you wish, or you may head west toward the farmhouse itself.
- Outside the Farmhouse - You are standing outside the red farmhouse you saw earlier. It is your typical farmhouse on your typical farm, if farms were two-dimensional cartoons.
- Outside the Saloons - You are standing on the dusty road outside the two saloons, owned by rival competitors. There is a huge crowd in one saloon, while the other is empty. There is a hole in the ground here.
- The Farmyard - You are walking through the farmyard. You hear strains of square dance music coming from somewhere. Strangely two-dimensional animals stand about, remaining unnaturally motionless. Come to think of it, you haven't seen ANYTHING move here.
- The Top of the Telephone Pole - Someone has built a small platform here, and affixed a wire to it that runs to a window of the apartment block. Through the window you can see a bird cage. If you want, you can try and head across the wire, though there is a yard full of savage dogs down below...
- Up A Tree - You are clambering amongst the thick limbs of an old oak tree. You see several birds' nests in its leafy branches.
- Western Field - You are in the western end of the farmyard. There is a doghouse south of here, and a large tree.