Rooms in Miden'Nir
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- A Crossroads - Here footworn paths meet leading north, south and east. The trees seem to be closing in on you at this point, and you can barely see the sky through the thick branches above your head.
- An Overgrown Trail - Continuing through the heavy undergrowth, you find yourself in the middle of the forest. The sounds of the forest can be heard all round and you feel a peaceful feeling come over you as you realize that mankind has not passed this way for some time. The fading trail you are on appears to have been so little used that it has almost completely grown over with vegitation from the woods here.
- At The Foot Of The Mountains - You find yourself at the foot of the mountains, where it is much to steep to continue north or east. You see the lush, green forest of Miden'nir to the south and west.
- Deep In The Forest Of Miden'nir - The branches above block out all direct sunlight, making the forest in this area very dark. The forest continues west, and east but mountains block further exploration in all other directions, except south, where there is a small tunnel dug into the mountainside.
- Near The Mountains - The most prominent feature here is the mountains that lie to the east. You can only go north and west from here as the rocks stop all other movement.
- Some Muddy Ground - The ground is quite muddy here and puddles are all around. Your boots make a disgusting SQUISH as you walk here. You can go in any of the four cardinal directions from here. Hopefully, it will be dryer.
- The Carnage - Here, you see a gruesome sight. Blood is everywhere... on the trees and soaked into the ground. Two carcasses lie in front of you, seeming to look up at you. The forest is impassible to the south, but the other directions look ok.
- The City Entrance - You stand on the outskirts of a large city - Delos; the capital of this land. The road leads east into the peace and quiet - and dangers - of the forest; and to the west it becomes the main street of the town; surrounded by a confusion of shops, bars, and market places.
- The Dark Forest - The branches above you block out all direct sunlight, making the forest in this area rather dark. The forest continues east, where it meets the mountains. The air is still and stuffy - a stench comes from the west and an ugly feeling causes the hair to rise on the back of your neck!
- The Dark Forest - You stomp your way through the underbrush. The dark forest of Miden'nir get pretty thick here, and the branches high above your head are so thick that they block out all direct sunlight. While it is much too thick to go further east, you might be able to make your way though the forest to the south and west.
- The Dark Path - You are hemmed in by trees on either side of you. The path continues north and south, and while is much to thick to explore west, you can head off into the woods to the west.
- The Deep Forest - It is quite dark here, forest surrounds you. With each step, the forest seems to close around you, and get darker and more foreboding. It might just be time to head back to somewhere safe.
- The Lane - You are strolling along a pleasant, shady lane. The road is lined on both sides by tall, stately trees which lend the scene with a sense of quiet serenity. You can follow the road north or south.
- The Laneway - The trees are close and bushy undergrowth prevents you from seeing far in any direction save east, where a broad lane continues off into the distance and west, where the same lane continues towards what looks like a fairly large city. The muted sounds of city commotion reach your ears from a distance stray dogs barking, children crying, and street salesmen shouting.
- The Laneway - The trees stand close here, and the tall, bushy undergrowth prevents you from seeing far in any direction save east, where a broad lane continues off into the distance and west, where the same lane continues towards what looks like a fairly large city.
- The Laneway - The trees stand close here, and the tall, bushy undergrowth prevents you from seeing far in any direction save east, where a broad lane continues off into the distance and west, where the same lane continues towards what looks like a fairly large city.
- The Laneway - The trees stand close here, and the tall, bushy undergrowth prevents you from seeing far in any direction save west, where the same lane continues towards what looks like a fairly large city.
- The Miden'nir - You are in a dark forest. To the east, mountains block passage. From here, only the lighter forest to the west or south offer a way to travel.
- The Miden'nir - The trees of Miden'nir are lush and green, hiding the evil that lurks in these woods. The trees become too thick to the west, but you may go north, south or travel toward the mountains that lie east of here.
- The Miden'nir - The trees of Miden'nir are lush and green, hiding the evil that lurks in these woods. You can go north toward the mountains, or west to the forest, but the steep mountains prevent any movement east.
- The Miden'nir - The forest is dark, and becomes even darker west. You sense that there is something evil hidden in these woods. The forest gets lighter to the north. The wind kicks up as you ponder your options.
- The Miden'nir - The forest is deep here and the wind blows through the trees and through your hair. To the north, the forest gets lighter. However, the southern and western paths place you even deeper in the wood.
- The Plains - You are standing on the plains. This is a vast desolate place where the wind can howl undisturbed since nothing but you bars its way. However you are not the first to wander here. Before you somebody has left a small path. The path looks rather bewildered and is not the kind of path to lead to anywhere significant or important but it seems to have made up its mind to enter the hills far away north.
- The South Gate - You are standing on a small, dusty path leading away from the south gate of Delos, to the forest of Miden'Nir (Goblinic for 'Green Blood'). You can still see the city to the east, but if you go south, there is fresh air and greenery.
- The Trail To Miden'Nir - You are in a light forest. A path leads south, but the passage to the east is easy enough. To the west, smoke can be seen rising above the treetops. The sprawl of Delos lies north of here.