Rooms in Ofcol
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- A Hallway of the Golden Citadel - You are in a hallway of the Golden Citadel. Gold tiles cover the floors, and rich golden tapestries drape the walls. Servants in golden livery pass you by peaceably. Exits lead to the cardinal directions, with the east leading toward the Temple of Ofcol, and west leading toward the City of Ofcol.
- A Top Chamber of the Golden Citadel - You are in one of the top chambers of the Golden Citadel. The decorations of this room looks like a dragon's hoard. The whole room is carved out of pure gold, and gems of all types glitter from the walls, ceiling, even the floor. It is obvious that this room was not meant for you to intrude upon. A stair- case leads back down, and a doorway leads east.
- A Top Chamber of the Golden Citadel - You are in one of the top chambers of the Golden Citadel. The decorations of this room looks like a dragon's hoard. The whole room is carved out of pure gold, and gems of all types glitter from the walls, ceiling, even the floor. It is obvious that this room was not meant for you to intrude upon. A stair- case leads back down, and a doorway leads west.
- An Upper Chamber of the Golden Citadel - You are in one of the upper chambers of the Golden Citadel. The decora- tions of this place surpass even those of the first floor. Gold tiles etched with platinum cover the floor, walls and the ceiling. The lights from numerous torches reflect from these shimmering planes, giving the illusion that you are standing in a gem. Stairways lead up and down, and the hall leads east.
- Customer Service - This room has a large couter with a few people standing behind it. They seem to have smiles permanently affixed to their faces, and really can't answer any of your questions. There is a large sign on the wall behind them.
- Fields - You are among the vegetable fields. You see many cabbage and lettuce patches, along with tomato bushes and potato plants. To the east are some fruit trees, and north are some wheat fields.
- Fields - You are among the wheat fields. The gentle caress of the wheat and the cool shadow from the tall stalks and scarecrow lulls you to sleep and dream of a little girl and little dog from a faraway place. To the east are the corn stalks, and south of you are the vegetable patches.
- Impy Way - You are on Impy Way. You can see a leather shop east and a blacksmith west. To the north you see a big intersection, and Impy Way continues south.
- Impy Way - You are on Impy Way. You can see a leather shop east and a blacksmith west. To the north you see a big intersection, and Impy Way continues south.
- Kitchen - You are in a kitchen. There isn't much of interest here. The main room is west of here.
- Raff Way - You are on Raff Way. To the west, you can see a big intersection. To the east, you see Raff Way continue toward the Golden Citadel. There are beautiful flowers growing along the road here, making this more of a garden than a road.
- Raff Way - Donner sends shockwaves towards Tayn. Donner INJURES you with his MAULS. Donner MAULS you with his MAULS!! Donner hits Tayn with a shockwave! Donner MUTILATES you with his MAULS!! Donner INJURES you with his MAULS. Donner MAULS you with his MAULS!! Donner MAULS you with his MAULS!! Donner MUTILATES you with his MAULS!! Donner hits Tayn with a shockwave! Donner MAULS you with his MAULS!! Donner MAULS you with his MAULS!! Donner rips apart the fabric of time and space The Big Intersection You are in the big intersection between Raff Way and Impy Way. Crowds of people walk past you as they go on their daily tasks. Raff Way continues east and west, and Impy Way runs north and south.
- Road to Ofcol - You stand at the small village street in Ofcol. From here you see small houses and only few people. North of here the village street continues up to the small square where some people are gathered as always.
- Swiftest Way - You are on Swiftest Way, the commoner's residential area. Small houses are north and south of you. Swiftest Way continues east, and west is a big intersection.
- Swiftest Way - You are on Swiftest Way, the commoner's residential area. Small houses are north and south of you. Swiftest Way continues east and west.
- The Anteroom to the Temple of Ofcol - You are in an anteroom to the Temple of Ofcol. Gold tiles cover the floor, and servants in golden livery pass you by peaceably. The temple is to the east, and to the west is a hallway. A stairways leads up.
- The Anteroom to the Temple of Ofcol - You are in an anteroom to the Temple of Ofcol. Gold tiles cover the floor, and servants in golden livery pass you by peaceably. The temple is to the north, and to the south is a hallway. A stairways leads up.
- The Big Intersection - You are in the big intersection between Raff Way and Impy Way. Crowds of people walk past you as they go on their daily tasks. Raff Way continues east and west, and Impy Way runs north and south.
- The Big Intersection - You are on the intersection of Impy Way and Swiftest Way. To the north of you is a big house. Swiftest Way runs east and west, and Impy way continues south. There are quite a few people on this intersection.
- The Dragon Chamber - You are in a vast chamber carved from gold and platinum. Gems the size of a man's fist protrude from the walls, ceiling, and the floor, making your step painful. A vast open sky-light lets fresh air come in from the top. In the center of this chamber, you see a great wealth of coins, and on top of that pile of coins, you see a golden dragon squinting at you. Exits lead to the cardinal directions to the anterooms.
- The Leather Shop - You are in a brown and smelly room. Pieces of leather are strewn all over the floor. The smell of burnt hide assaults your nose. You can tell by the looks that the tanning is done VERY CLOSE to here! A table is near the entrance. The exit is west.
- The Pawn Shop. - Phew!!! It's a bit ripe in here. There are stalls lining both sides of the wall in here and a big sleigh in the very back. You can hear hoofs scratching the ground in a frenzy and antlers rustling against the gates. They look eager to get out and the one at the back with the red nose looks downright vicious. He's the only one that isn't rattling his antlers he's just flashing you a menacing grin.
- The small alley - You are in a small, quiet alley. From here you see the village street to the west and a small room lies to the south.
- Village street - You are standing on the village street of Ofcol. East from here is a small alley and north you enter the village square. Towards the south you can leave Ofcol.