Rooms in Sahure
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- Base of the Pharos Lighthouse - The Pharos Light, which is some 450ft in height, was built to guide ships safely into the mail harbor. Its distinctive pattern of navy and gold stripping identifies the City of Sahure as ships sail into the harbor. The Pharos is never left untended.
- Chamber of Communication - A large board fills the room filled with messages, some from the loyal followers of Atum, and some from the followers of Isis and the evil god Seth. In reading these messages be sure to balance what they say with reasoning, for they may not be true to The One God, The Creator, The God of the Sun, Atum.
- Chamber of Valor - The heiroglyphics on the walls depict a battle of good versus evil. Atum striking down at Seth from the heavens engulfing him in fire. The battle continues, the Warriors and Knights of Atum vow to uphold his ideals and gain strength and enlightenment from Atum in return. This is the first step in that process.
- Inner Chambers of the Order - The inner chambers of the order are considered holy ground. Those not pure in his faith towards Atum are removed expiditiously. The attainment of true enlightenment of nature and being able to harness its powers to protect and to heal the faithful is the goal of every member of the order. The walls are actually windows, enabling the clerics to look out into the world and praise it's splendor.
- Lens of the Pharos - Its light is produced by a special lamp whose flame is reflected by means of a complex mechanism of polished crystals and mirrors. Its light can be seen for miles in each direction.
- On the Stairs - The spiral stairs continue up and up inside of the Pharos Lighthouse. Occasionally there is a window you are able to peer out. Once you reach the top the view over the city will be amazing....that is *IF* you can make it to the top.
- Open Air Market - This is one of the busiest places in the market area of the city. Cairyos Curios, a shop of exotic jewelry and clothes, is one of the more popular establishments in this market but bring your bank book....it is expensive.
- Open Air Market - All around you are people strolling back and forth glancing at the merchant's wares. The sun feels wonderful on your face and a soft warm pleasant breeze blows through your hair. To the north is the city's scribe. You have heard he is a very aged man who can't see more than a few inches infront of his face.... So you may not want to trust his maps.
- Outside of Sahure, the City of the Sun - Donner MAULS you with his MAULS!! Donner MAULS you with his MAULS!! Donner rips apart the fabric of time and space Gates of Sahure You are by two small towers that have been built into the city wall and connected with a footbridge. The crest of the city of Sahure proudly gleams off of the city's iron gate. The cobbled lane continues to the west as you note just how lush all the vegetation is here. The trees line the streets at regular intervals making Sahure one of the most beautiful cities you have ever visited.
- Overlooking the Harbor - The sun shines bright in the azure sky overlooking the incoming ships to the Harbor of Sahure. The view is picturesque. To the south is the Pharos Light and the popular Ibis Bistro to the east.
- Sacred Baths of Healing - You enter a shimmering portal. The Sacred Baths of Sahure are known throughout the lands. These healing waters are the most luxurious baths known to man. They are fed by two different springs, one hot and one cold. Blessed by one of the Healers of Sahure, these waters have incredible regenerating powers. The baths themselves are gilded in gold and magnificently furnished. You can see the citizens of the town through the rising steam from the baths entering and leaving, and always giving thanks to their Diety.
- Shrine of the Earth Elemental - This shrine is to the Earth Elemental, here too created by Atum. The walls of this shrine depict the earth in all it's forms. Mountains, fields, forests and tundra are just some of the different forms of the earth depicted here. There is a symbol of the earth on the northern wall.
- Society of Wizards, Socerers and Mages - At the center of the room is a great spell book perched upon a golden pedestal which is encased within a powerful forcefield, keeping the ignorant away from such a powerful tool. The book was a gift to the Society of Wizards, Socerers and Mages from Atum. The spend their time working in their laboratories attempting to unlock all of its secrets. As you gaze at the book through the forcefield, the text and pictures on the pages seem to swim and move before your very eyes. This is not something you are yet ready to begin to understand.
- Tent of Color - Colorful pots of paint are everywhere. The famed bodypainters of Sahure, the Katilat Family, are known the world around. They mix their own combinations of colors and paint themselves to become living works of art. They stroll about the open market from time to time to paint the faces of the children out shopping with their parents.
- Terraced Gardens - Arimite blue vines corner these narow terraces . Although the plants look to be ordinary, they are a sacred plant with special healing powers. To touch it is sacrilige to step on one is punishable by death. These exterior boundaries of the garden complex are raised hills covered with flowers. Different perennials are seeded here to guarantee a colorful display no matter what the season. To the north is the entrance to the hedge maze.
- The Morgue - You awaken to the chanting of an old Priestess. She seems lost in a trance perhaps the incense that hangs heavy in the air covers more than the smell of the dead. It seems Osiris has granted you life for another day. Go forth and avenge thyself.
- Zakir's Laboratory - The walls lined with various spell books and jars of herbs and minerals, Zakir's Laboratory is evidence of his powers.