Rooms in Santa Claus
← Back to Areas
- A Fork in the Road - The Passage forks to your east or west. There is a small sign nailed to a post and a steep cliff blocks your way to the south.
- A Ledge over looking the sea - From your windy vantage point you can see with absolute clarity that if you took one more step your life would end most tragically. It would be to your advantage to step slowly back into the dark cave.
- A Snow Plowed Road - You enter a Red and White Portal. You have stumbled onto what seems to be a road. There are even signs of current travel. The singing grows louder to the west.
- Before the Gates - You stumbled into 2 huge icegates. Securely closed against all that would threaten whatever is on the other side. There has to be a way in.
- Dixin - Here are some more elaborately made stables. These must be for Santa's personal reindeer. In this room you see another lone reindeer. He is currently practicing manuevers for when he needs them the most.
- Dreary, Dark Forest - You come to a very dense part of the forest. The only exit is back to the west. In one of the trees, you see a Timberline Bald Eagle trying to catch a squirrel. But it gives up on the squirrel when it sees you!
- Dreary, Dark Forest - It is very dense around here, making everything dark and dreary. Ooooohhhhh! You think you see a light to the south of here. Perhaps someone is camping there. You can choose to continue, or go back east and have all your friends call you a COWARD!!!
- Dreary, Dark Woods - The thickness of the trees and the heavy snow seem to absorb any sound. You occasionally hear heavy snow crash to the ground or the crack of an overburdened tree limb. There is no sign of the happy little animals you saw earlier.
- East 34th Street - The streets in this part of town are very crowded. Gimbels and Macy's are gearing up for another Christmas parade. There is a rumor that this year one of them has a Gossamer Balloon.
- Entrance to the Cave - From the darkness a roaring hammers at your ears as it echoes off the walls of the cave sending shivers of fear down your spine.
- Guardian Headquarters - You enter a magical portal. You are in the Guardian Special Headquarters. You can see equipment strewn about with elves, yetis, easter island heads, and fairies all working together. They are managing day to day operations measuring the cheer of children across the world. In the middle of the command center is a machine that tracks the location of all the believers in the world.
- Hotter than Hell - By god it's hotter than hell. How can anything survive in here? The walls and the floor are glowing red hot. Your boots are quickly turning to goo.
- Icicle Lane - Everything glistens with a thin coating of ice. All the elves here are on skates. There is a huge gate to the north guarded by toy soldiers.
- Inside The Gates - You have entered a magical wonderland. A tiny village lays before you full of happy little elves. They scurry busily around smiling at you but not stopping to talk. There is much to explore. Where to start?
- Inside the Warehouse - Ahhhh it's a workshop. At least the storeroom of one. Though the building seemed large outside it's immense proportions are unbelievable. Toys are stacked on shelves as far as the eye can see.
- Just Another Cave - This is the largest of the caves you have ventured into thus far. Above your head giant icicles glisten threateningly in the flickerly torch light.
- Just another cave - It's just another barren , cold, ice covered cave. Nothing could survive here for long. If it were not for your light the darkness would envelope you.
- Nothing but snow - You are in the foothills of a great mountain. Snow is everywhere and the footing is treacherous. Do not stray from the path.
- On the Snow Banks - The Blizzard has cleared and you find yourself in a forest. Through the trees to your east you can make out a large mountain of ice, while to your west you think you see smoke drifting over the tree tops.
- On top of a Snow Ledge - You have climbed up to a precarious ledge supported only by snow. The wind is ferocious and threatens to blow you from your shaky foothold.
- Outside of the Reindeer Barn - You're gathered here outside of the reindeer barn. The person next to you looks a little unnerved. Who would have thought that reindeers could be so frightening. They looks so gentle and playful in all the movies and cartoons. The pile of bones with shredded flesh attached to them still make you think otherwise though.
- Peppermint Street - The smell of Peppermint wafts deliciously through the air. Perhaps that huge red and white pole in the center of the street is the reason this street is named peppermint or it could be because all the buildings seem to be made of the red and white candy. Who knows? Just enjoy it.
- Reindeer Barn - Dancer claws at Dancer's eyes Dancer sticks a hoof up Blaze's backside Dancer INJURES Blaze with his CLAW. Dancer DECIMATES Blaze with his wild CLAW!! Dancer MUTILATES Blaze with his CLAW!! Dancer MUTILATES Blaze with his CLAW!! Dancer MUTILATES Blaze with his CLAW!! Dancer DECIMATES Blaze with his wild CLAW!! Dancer MUTILATES Blaze with his CLAW!! Dancer sticks a hoof up Blaze's backside Dancer tries to claw at Blaze but nearly nicks himself instead! Dancer is about to die. You ERADICATE Dancer with your deadly WHIP !!!*WOAW* Dancer dodges your attack. You ERADICATE Dancer with your deadly WHIP !!!*WOAW* Dancer dodges your attack. Your An EXPLODING Reindeer Whip hums violently in your hands! Dancer grimaces in pain as you send a boulder square into his chest. Dancer dodges Aiden's attack. Dancer dodges Aiden's attack. Dancer dodges Aiden's attack. Dancer dodges Aiden's attack. Dancer dodges Aiden's attack. Blaze ERADICATES Dancer with his deadly POUND ! Dancer dodges Blaze's attack. Blaze ERADICATES Dancer with his deadly POUND ! Dancer dodges Blaze's attack. Blaze ERADICATES Dancer with his deadly POUND ! Dancer dodges Blaze's attack. Reindeer Barn Phew!!! It's a bit ripe in here. There are stalls lining both sides of the wall in here and a big sleigh in the very back. You can hear hoofs scratching the ground in a frenzy and antlers rustling against the gates. They look eager to get out and the one at the back with the red nose looks downright vicious. He's the only one that isn't rattling his antlers he's just flashing you a menacing grin.
- Rudolph - This must certainly be a stable you know how you can tell...cause the sign outside says so.. bet you thought I was going to say something else didn't you? PSYCH!!!
- The Candy Shop - It's a childs delight. Gumdrops, lollipops, Chocolate in all shapes and sizes, licorice twists well anyway you get the idea. There is an jolly little elf (not Santa you understand he's busy) waiting to serve you.
- The East Gate - The road has led you to the gate of an odd little town. Everything is elf size. Odd indeed.
- The Flower Stand - What a quaint little flower stand. The flowers are all frozen in time. Their loveliness will never fade.
- The Island of Misfit Toys - You're on the island of misfit toys. Where all the toys that no one wanted are sent. How sad. Birds that can't fly, Trains with square wheels, Lions that can't roar the list goes on and on. Maybe one of them can tell you how to get off.
- The Island of Misfit Toys - Ahhhh to be a child again.. Toys everywhere... all kinds, shapes and sizes. They seem to be waiting on something. If it's Christmas they have a good wait in front of them. Don't tell them though they seem happy.
- The North Pole - Your vision is obscured by the driving blizzard that seemed to appear without warning. You stumble forward with your arms outstretched hoping for refuge. Odd like the man in the desert that sees water you think you hear singing in the far distance.
- The Red Building - A Large Red Building commands your immediate attention. People are scurrying in and out, all lost in their own tasks. The road beneath your feet has taken on a reddish glow. If you listen carefully you may hear singing close at hand.
- The Stables - Billy Bob is here tending Reindeer and talking to himself. It's a well known fact he doesn't care for humans. The stables are spotless a sign of the regard he holds for the reindeer.
- The Toyland Kings Palace - The toys have a King oh well if deers can fly you guess toys can have a king.. and if they can have a king you guess he needs a palace. Anyways it's rather grand.
- Tinsel Street - You see why the street was named tinsel. It's hanging on everything. Reflecting the brilliant white of the snow almost blinding you. There is a factory somewhere around here.
- To Santa's Reindeer - The snow has been trampled by many tiny hoof prints. Maybe a deer. Out of the corner of your eye you catch a movement in the sky. What was that?
- White Out - You can see absolutely nothing. It's a whiteout. You must depend on luck to get you out now or you could recall.
- White Out - You can see absolutely nothing. It's a whiteout. You must depend on luck to get you out now or you could recall.