Rooms in Space Station Osiris
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- A Crawlspace - You are in a room.
- A Crawlspace - You are in a tiny cramped crawlspace I don't think it was intended for humans
- A Deserted Building - You have entered an old burned out building. Really just a shell of a building. The sounds of rats can be heard in every direction but there is another sound you can't identify.
- A Jeffries tube - You are in a Junction for the maintenance tube for this entire structure. As you look around, dust flies up. Obviously this place hasn't been used in a long while.
- A Jeffries tube - You are in a Junction for the maintenance tube for this entire structure. As you look around, dust flies up. Obviously this place hasn't been used in a long while.
- A Jeffries tube - You are in a Junction for the maintenance tube for this entire structure. As you look around, dust flies up. Obviously this place hasn't been used in a long while.
- A Jeffries tube - You are in a room.
- A Jeffries tube - The Tube seems endless you feel hopelessly lost.
- A Storage Facility - You are in a room.
- A Storage Facility - You are in a room.
- Access tunnel - You are in a room.
- Access tunnel - You are in a long dimly lit access tunnel. It seems to go on and on. The strange thing is it's totally devoid of sound.
- Access tunnel - You are in a room.
- Access tunnel - The Tunnel continues on you can go east or west.
- Airlock - Donner rips apart the fabric of time and space Shuttle Bay 3 You are in a room.
- Airlock - You are in a connecting passageway that runs from a central hub to the outside docking bays. Crew members, and visitors wander about aimlessly.
- An Empty Room - Obviously that Mad Scientist wasn't quite as mad as you thought because he seems to have created some way of traveling through time and space. How else can you explain the fact that you are no longer in that cylinder.
- Before a Deserted Building - Before you is the burned out shell of a large building. It's once majestic front is now blacken and the numerous windows broken or boarded over. You do hear a strange humming coming from within .
- Central core - You are in the central core of the station. It is a huge open area protected by shields at either end of the tube. A gigantic ship is ported in the center awaiting repairs. You can barely make out the name on the side of its oval body.. "UFP Xena I - Star Cruiser".
- Crawlspace - You are in a crawlspace, it is too narrow to continue. There is a small hatch to your north.
- Escape Pod - The escape pod is just big enough for one. There is a flight log directly over your head. Maybe you should read it.
- Escape Pod - The escape pod is just big enough for one. There is a flight log directly over your head. Maybe you should read it.
- Escape pod - You are in a room.
- Gently curving Jeffries tube - You are in the main access tube for the space station, wiring and ducting is everywhere. There is barely enough room for one person to crawl.
- Gently curving Jeffries tube - You are in the main access tube for the space station, wiring, and ducting is everywhere. There is barely enough room for one person to crawl.
- Gently curving Jeffries tube - You are in the main access tube for the space station, wiring and ducting is everywhere. There is barely enough room for one person to crawl.
- Gently curving Jeffries tube - You are in the main access tube for the space station, wiring, and ducting is everywhere. There is barely enough room for one person to crawl.
- Guidance and Navigation - Flashing lights are everywhere, a holographic map of this sector of the Universe is spinning slowly in the center of the room. Navigation instruments are in cabinets all around, just in case.
- Hallway - The Hallway continues on in total darkness. There seems to be something glimmering in one corner.
- Hallway - You are in a room.
- Hallway - You are in a room.
- Hallway - The Hallway continues or you can enter doorways on either side of it.
- Hallway - You are in a room.
- Hallway - You are in a room.
- Hallway - You are in a room.
- Hallway - You are in a connecting passageway that runs from a central hub to the outside docking bays. Crew members, and visitors wander about aimlessly.
- Hallway - The hallway runs north to south, branching off into storage areas, and shops.
- Hallway - This hallway seems neverending. You can hear the sound of voices to the south, maybe you should see who it is.
- Hallway - The hallway contines on to the south or you can enter the rooms to your east .
- Hallway - The hallway contines on to the south or you can enter the rooms to your east .
- Hallway - Ok so finally you have reached the end of the seemingly endless hallway. Ok ok well maybe not.
- Hallway - The hallway runs north to south, branching off into storage areas, and shops.
- Hallway - The hallway runs north to south, branching off into storage areas, and shops.
- Hallway - You are in a connecting passageway that runs from a central hub to the outside docking bays. Crew members, and visitors wander about aimlessly.
- Hallway - You are in a connecting passageway that runs from a central hub to the outside docking bays. Crew members, and visitors wander about aimlessly.
- Hallway - The Hallway seems neverending. The blank door facings hold no clue to what lays behind.
- Hallway - The Hallway seems neverending. The blank door facings hold no clue as to what lurks behind them.
- Holodeck 1 - This is one of the many Holodecks available to help the crew members relax.
- Inside the Cylinder - It's much larger on the inside than it seemed from outside. There is absolutely NOTHING here but one solitary lever on the wall.
- Jeffries tube - You are in a room.
- Jeffries tube - The Tube continues on and on and on and on.
- Narrow Passage - The Hallway has narrowed drastically and you find it hard to pass another person.
- Narrow Passage - The Hallway has narrowed drastically and you find it hard to pass another person.
- Narrow Passage - The Hallway has narrowed drastically and you find it hard to pass another person.
- Passenger Control - You see camera shots of the docking bay all along the walls. As you study them a little longer, you get the impression that these people do a little more than just passenger tracking.
- Pet Shop - Even aliens need someone to love. So even though some of the pets are not very conventual they are still cuddly. There is a sign on there wall.
- Rec lounge - This room is full of beings from many worlds. Though the occasional human does look slightly nervous. There is much to do here. You could join in some of the odd games that are being held or maybe just relax with a drink.
- Restaraunt lobby - The restaraunt lobby is small enough to appear cramped, but decorated in a way that makes you feel comfortable. The guy in the tuxedo is asking "do you have a reservation?"
- Room 1-A - You are in a connecting passageway that runs from a central hub to the outside docking bays. Crew members, and visitors wander about aimlessly.
- Room 1-A - You are in a connecting passageway that runs from a central hub to the outside docking bays. Crew members, and visitors wander about aimlessly.
- Room 1-B - You are in a connecting passageway that runs from a central hub to the outside docking bays. Crew members, and visitors wander about aimlessly.
- Room 3-B - You are in a room.
- Room 4-A - You are in a room.
- Room 4-B - You are in a room.
- Room 4-B - You are in a room.
- Shipboard Restaraunt - You are in a four star restaraunt, the only thing between you and vacuum is about three feet and one fingerwidth thick piece of plexiplastic. The waiter is looking at you expectantly, wondering if you are ever going to stop gawking and sit down to eat.
- Stategy Room - This is the planning room. Anything that is to be done on the space station is worked out here.
- Station Control - People are rushing around, getting ready for the next porting space craft. Lights are blinking, and computer screens are flashing. You see a huge holographic projection of the space station in the center of the room, one wing appears to be partially destroyed.
- Storage Facility - You are in the closet.
- Storage facility - You are in the closet.
- The Atrium - A fountain is in the center of the room here, offering fresh water for the thirsty. Small shrubs and grass populate the room.
- The Atrium - You are in a small clearing , trees hide the walls from being seen here. Small animals hiding in the low cut grass are trying to sneak a bite to eat from tiny picnic baskets passengers are sharing on the lawn.
- The Atrium - You are in a huge park at the front of the ship. Tall trees surround you, and birds sing in the tops. leaves are falling gently around you in the artificial gravity. Benches and tables are all against the far wall, and lounge chairs are strategically placed all around the area.
- The Bar - You are in a room.
- The Captain's Ready Room - You are in the captain's ready room, plush carpeting lines the floor, and beautiful handcrafted leather furniture is placed in an orderly fashion about the room. Paintings adorn the walls, securly fastened in place for zero gravity maneuvers.
- The Control Room - You are in the Main control center for the ship. Like in the Navigation room, lights are everywhere. A huge window is open to space before you and you can see the front of the ship, and stars glowing very distantly. An old style captain's wheel is fixed in the center of the room.
- The Viewing Room - There is a large Movie Screen in this room and many comfy seats. Now all the people need is a box of popcorn.
- Transporter Room - This is just another of the many transporter rooms available for passenger usage.
- Transporter Room - People are scurrying in every direction. There seems to be quite a rush to leave the space station. A Large sign is attached to the wall.
- Transporter Room 2 - This is yet another of the numerous transporters availible to the people of the space station. This one seems to be out of order.
- Turbo lift 4 - You are standing in a standard turbolift, from here you can go almost anywhere on the station.
- Turbolift - The chrome walls of the turbolift glisten in the bright flurescent light. Your distorted reflection leers back at you like some grotesque monster.
- Turbolift 1 - The chrome walls of the turbolift glisten in the bright flurescent light. Your distorted reflection leers back at you like some grotesque monster.
- Turbolift 1 - You are standing in a standard turbolift, from here you can go almost anywhere on the station.
- Turbolift 2 - You are standing in a standard turbolift, from here you can go almost anywhere on the station.
- Turbolift 2 - You are standing in a standard turbolift, from here you can go almost anywhere on the station.
- Turbolift 3 - This Turbolift was made for the smaller of the species on board the space station. You find you have to stoop slightly to enter.
- Turbolift 3 - You are in a room.
- Turbolift 3 - You are standing in a standard turbolift, from here you can go almost anywhere on the station.
- Turbolift 4 - You are in a room.
- Turbolift 4 - You are standing in a standard turbolift, from here you can go almost anywhere on the station.
- Upper Jeffries tube - You are in a room.
- Upper Jeffries tube - The Tube continues on and on and on and on.
- Upper Jeffries tube - The Tube continues on and on and on and on.
- Upper Jeffries tube - You are in a room.
- Upper Jeffries tube - You are in a room.
- Upper Jeffries tube - You are in a room.
- Upper Jeffries tube - You are in a room.
- Upper Jeffries tube - You are in a room.
- Upper Jeffries tube - You are in a room.
- Upper Jeffries tube - You are in a room.
- Upper Jeffries tube - You are in a room.
- Upper Jeffries tube - You are in a room.
- Upper Jeffries tube - The Tube continues on and on and on and on.
- Upper deck Observation Room - You are standing in an observation room, the stars are amazing, and you can see a sliver of the planet below just peeking around the edge. A large ship is just pulling up to dock, p perhaps delivering some precious cargo, or picking up people to deliver to another planet far away. If you look down you see a small staircase leading into a transporter room.
- Vid-Phone room - You see many small cubicles on both sides of this large room. If you peek over the shoulders of the patrons you might catch a glimpse of who they are talking to.
- Warehouse - Wow! This has to be one of the largest storage areas you have ever seen, huge storage crates are stacked and on pallets lining the walls. A forklift is parked here.
- Wing 1 Access junction - You are on Wing 1, standing at the access point. You can see an airlock down the hall to the south, a jeffries tube to the east, and the turbolift to your west.
- Wing 1 Hallway - You hear laughter coming from the Lounge. The hallway continues on almost neverending.
- Wing 2 Access Junction - The Hallways meet here you can choose many directions in which to adventure.
- Wing 2 Hallway - You are in a room.
- Wing 3 Access Junction - There is a three way junction here. Not much to see though.
- Wing 3 Hallway - There isn't a soul in sight. Maybe that's a good thing though. The hallways continues north , south and west.
- Wing 4 Access Junction - You are in a room.
- Wing 4 Hallway - The hallway continues on or you can stop to chat with a long distant friend at the vidphones or perhaps hop to another location by way of the transporters.
- a Jeffries tube junction point - You are in the main access tube for the space station, wiring and ducting is everywhere. There is barely enough room for one person to crawl.
- a Jeffries tube junction point - You are in the main access tube for the space station, wiring and ducting is everywhere. There is barely enough room for one person to crawl.
- a Jeffries tube junction point - You are in a Junction for the maintenance tube for this entire structure. As you look around, dust flies up. Obviously this place hasn't been used in a long while.
- a Jeffries tube junction point - You are in the main access tube for the space station, wiring and ducting is everywhere. There is barely enough room for one person to crawl.