Rooms in The Sewer Second Level ( The Second Sewer )
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- A Boring Drain - You are in yet another sewer drain.
- A Cell - This cell is barely 4x4 no one but a child could fit inside. There is a candybar wrapper on the floor.
- A Cell - This cell is even smaller than the others. It must have been made for a very small child.
- A Dark Passage - This passageway is dark and you can see very little. There is a slight breeze that ruffles your hair. It however does not smell any better than the air behind you.
- A Dark Tunnel - You are standing in a dark tunnel. It continues to the north and to the south. Bones are spread on the floor.
- A Dry Sewer Drain - You are in a dry but dirty sewer drain. The drain continues east and south.
- A Dusty Tunnel - You are standing in dust. This place has not been touched for a long time. Otherwise it is quite boring here, looks like a place to rest! To the west you see the outline of a door. A tunnel leads to the east.
- A Glowing Passage - The sewers now lay somewhere behind you. Ahead is only the blue brilliance of numerous moonshaped crystals embedded in the rock walls. Every now and then a shadow briefly moves into view.
- A Glowing Passage - The sewers now lay somewhere behind you. Ahead is only the blue brilliance of numerous moonshaped crystals embedded in the rock walls. Every now and then a shadow briefly moves into view.
- A Glowing Passage - You peek up and see, A Glowing Passage The sewers now lay somewhere behind you. Ahead is only the blue brilliance of numerous moonshaped crystals embedded in the rock walls. Every now and then a shadow briefly moves into view.
- A Glowing Passage - The sewers now lay somewhere behind you. Ahead is only the blue brilliance of numerous moonshaped crystals embedded in the rock walls. Every now and then a shadow briefly moves into view.
- A Glowing Passage - The sewers now lay somewhere behind you. Ahead is only the blue brilliance of numerous moonshaped crystals embedded in the rock walls. Every now and then a shadow briefly moves into view.
- A Glowing Passage - The sewers now lay somewhere behind you. Ahead is only the blue brilliance of numerous moonshaped crystals embedded in the rock walls. Every now and then a shadow briefly moves into view.
- A Glowing Passage - The sewers now lay somewhere behind you. Ahead is only the blue brilliance of numerous moonshaped crystals embedded in the rock walls. Every now and then a shadow briefly moves into view.
- A Glowing Passage - The sewers now lay somewhere behind you. Ahead is only the blue brilliance of numerous moonshaped crystals embedded in the rock walls. Every now and then a shadow briefly moves into view.
- A Glowing Passage - The sewers now lay somewhere behind you. Ahead is only the blue brilliance of numerous moonshaped crystals embedded in the rock walls. Every now and then a shadow briefly moves into view.
- A Glowing Passage - The sewers now lay somewhere behind you. Ahead is only the blue brilliance of numerous moonshaped crystals embedded in the rock walls. Every now and then a shadow briefly moves into view.
- A Hidden Room - As you fall through the false wall you land in a tiny room full of dust. Light filters in from a small crack over your head making it possible to barely make out the shape of items sitting in each corner.
- A Junction In The Sewer Pipes - You stand in the middle of what looks like a triple junction of pipes going east, west and north.
- A Ladder leading up - There is a small iron ladder leading straight up into a narrow crawlspace. The ladder is coated with rust and has obviously not been used in many years. This certainly isn't for anyone that is claustophobic.
- A Ladder leading up - There is a small iron ladder leading straight up into a narrow crawlspace. The ladder is coated with rust and has obviously not been used in many years. This certainly isn't for anyone that is claustophobic.
- A Ladder leading up - There is a small iron ladder leading straight up into a narrow crawlspace. The ladder is coated with rust and has obviously not been used in many years. This certainly isn't for anyone that is claustophobic.
- A Ladder leading up - There is a small iron ladder leading straight up into a narrow crawlspace. The ladder is coated with rust and has obviously not been used in many years. This certainly isn't for anyone that is claustophobic.
- A Ladder leading up - There is a small iron ladder leading straight up into a narrow crawlspace. The ladder is coated with rust and has obviously not been used in many years. This certainly isn't for anyone that is claustophobic.
- A Ladder leading up - There is a small iron ladder leading straight up into a narrow crawlspace. The ladder is coated with rust and has obviously not been used in many years. This certainly isn't for anyone that is claustophobic.
- A Ladder leading up - There is a small iron ladder leading straight up into a narrow crawlspace. The ladder is coated with rust and has obviously not been used in many years. This certainly isn't for anyone that is claustophobic.
- A Ladder leading up - There is a small iron ladder leading straight up into a narrow crawlspace. The ladder is coated with rust and has obviously not been used in many years. This certainly isn't for anyone that is claustophobic.
- A Ladder leading up - There is a small iron ladder leading straight up into a narrow crawlspace. The ladder is coated with rust and has obviously not been used in many years. This certainly isn't for anyone that is claustophobic.
- A Ladder leading up - There is a small iron ladder leading straight up into a narrow crawlspace. The ladder is coated with rust and has obviously not been used in many years. This certainly isn't for anyone that is claustophobic.
- A Muddy Bend In The Sewer System - You are standing in what looks like a bend in the pipe system of the sewer. The 'floor' is covered completely by mud! This includes covering your legs up to your knees as well. The pipe leads west and south.
- A Narrow spike lined passageway - You are unable to go back, the portal that brought you here seems to have vanished just as it appeared. The smooth rock walls have been peppered with sharp diamond tipped spears that could take off an arm if brushed against. Step carefully my friend.
- A Narrow spike lined passageway - You enter a Moonbridge. You are unable to go back the portal that brought you here seems to have vanished just as it appeared. The smooth rock walls have been peppered with sharp diamond tipped spears that could take off an arm if brushed against. Step carefully my friend.
- A Narrow spike lined passageway - You are unable to go back the portal that brought you here seems to have vanished just as it appeared. The smooth rock walls have been peppered with sharp diamond tipped spears that could take off an arm if brushed against. Step carefully my friend.
- A Narrow spike lined passageway - You are unable to go back the portal that brought you here seems to have vanished just as it appeared. The smooth rock walls have been peppered with sharp diamond tipped spears that could take off an arm if brushed against. Step carefully my friend.
- A Narrow spike lined passageway - You are unable to go back the portal that brought you here seems to have vanished just as it appeared. The smooth rock walls have been peppered with sharp diamond tipped spears that could take off an arm if brushed against. Step carefully my friend.
- A Narrow spike lined passageway - You are unable to go back the portal that brought you here seems to have vanished just as it appeared. The smooth rock walls have been peppered with sharp diamond tipped spears that could take off an arm if brushed against. Step carefully my friend.
- A Narrow spike lined passageway - You are unable to go back the portal that brought you here seems to have vanished just as it appeared. The smooth rock walls have been peppered with sharp diamond tipped spears that could take off an arm if brushed against. Step carefully my friend.
- A Narrow spike lined passageway - You are unable to go back the portal that brought you here seems to have vanished just as it appeared. The smooth rock walls have been peppered with sharp diamond tipped spears that could take off an arm if brushed against. Step carefully my friend.
- A Narrow spike lined passageway - You enter a Moonbridge. You are unable to go back the portal that brought you here seems to have vanished just as it appeared. The smooth rock walls have been peppered with sharp diamond tipped spears that could take off an arm if brushed against. Step carefully my friend.
- A Sewer - Dirty water full of unspeakable things rains down upon your head. The odor permeates not only your clothes but also your skin. Leeches crawl onto you from the ankle deep water greedily sucking the blood from your legs.
- A Sewer - Dirty water full of unspeakable things rains down upon your head. The odor permeates not only your clothes but also your skin. Leeches crawl onto you from the ankle deep water greedily sucking the blood from your legs.
- A Tunnel - The mud goes to your knees. Otherwise the tunnel looks very normal.
- An Alcove - You can barely stand in this tiny dark alcove that has been carved into the side of the passageway. There is absolutely no light and you have a horrid feeling that you are not alone.
- An Odd Intersection - You stand in a rather odd intersection of pipes. The pipes actually don't resemble pipes anymore. They look more like a real stone tunnel, or a passageway hewn directly into the rock. The ways from here lead north, east and west.
- Cave Entrance - You are standing in the cave entrance. It is very dark down here. There is writing on the wall. There is an exit to the north. A stairway leads up.
- Cave Room - You are standing in a room. It is much cooler now. The walls are glowing.
- Cave Tunnel - You are walking in a tunnel. It is very cold. You can feel the presence of a living thing... SOMEWHERE.
- Childrens Dungeon - You peek down and see, Childrens Dungeon You are in a hallway that leads to the childrens cells. They are quiet small and dirty. The children are kept in these tiny jails at night. How sad.
- Down The Old Well - You are dangling on the slippery sides of the old well leading down and up. The only secure point here is the metal bars that are cemented into the sides, the ones that you cling frantically to so that you don't fall. Who knows how deep this well is? The bars lead down and up and nowhere else.
- Mid-Air - You've just stepped into the most unlucky position in the whole of CircleMUD. The result of such a foolish act should be punished with death, you know. With an acceleration of approximately 9.82 meters per second squared, you are now descending the Abyss. What awaits you at the bottom will continue to be a mystery. Good-bye cruel world.
- Mid-Air - You've just stepped into the most unlucky position in the whole of AstroMUD. The result of such a foolish act should be punished with death, you know. With an acceleration of approximately 9.82 meters per second squared, you are now descending the Abyss. What awaits you at the bottom will continue to be a mystery. Good-bye cruel world.
- The Blind End Room - This room is obviously a blind end. To the north you see a primitive picture.
- The Broad Ledge - You are standing on a ledge that seems quite a lot larger than the rest of the ledges. This one leads to the west and the east, plus it has an exit going to the south. Though you could jump into mid-air, but it probably wouldn't be such a good idea. The way south is in utter darkness.
- The Burnt Room - You are in a room, which once has at one time been quite burnt. There is writing on the wall.
- The Cave T-Cross - You are standing in a mudlike substance. The smell here is awful, it is rotten. To the west you can see some light.
- The Cave Turning-Point - The mud is getting deeper. You are wondering, 'Would it be an idea to leave, before I disappear?'. To the south you notice a flat round stone is blocking the way. To the west you can see mud.
- The Circular Hall - You are standing in round hall. To the north, east and south you can see a stone head hanging on the walls.
- The Crossing - You are standing in a crossing of hallways. You can leave this place in every direction, except up and down. In the dust you notice strange footprints.
- The Damp Sewer - You are in a sewer drain with a funny damp substance on the floor, in the substance you see a lot of decay. You see some odd scratches on the wall, as if from a gigantic rat. Both to the east and west the pipe seems to run down.
- The Dragon's Lair - You can see burned walls, the floorstones are fiery red. All kinds of bones are scattered all over the floor. On the walls you can see some burned shapes. You smell burnt flesh. Two creatures are half melted into the floor.
- The East Tunnel - You are standing in dark tunnel, the exits are east and west. To the west you see a wooden door.
- The Edge Of The Water - The pool side is dimly lit up by your light. You can see absolutely nothing else nearby. The darkness here seems enormously oppressive here. E air is damp and the rock on which you stand is slippery. The pool seems too dark to make anything clear.
- The End Of Long Tunnel - You are at a end of a long tunnel. Right in front of you, you can see a grey mass. To the east you can see a tremendously long tunnel, but you know that, you were just there.
- The End Of The Drain - You are at the end of the drain around you the sewer has collapsed, the only exit is west.
- The Entrance To The Lair - The smell here is awful. To the south you can see some smoke. A tunnel leads north and east.
- The Entrance to the Fog Machine - Ah so this is where that foul smell is coming from. A machine that makes that awful green fog clanks and rattles before you. Small children scamper here and there feeding it with some sort of peat. Slimers are stationed here and there as guards you suppose.
- The Fog Machine - Ah so this is where that foul smell is coming from. A machine that makes that awful green fog clanks and rattles before you. Small children scamper here and there feeding it with some sort of peat. Slimers are stationed here and there as guards you suppose.
- The Fog Machine - Ah so this is where that foul smell is coming from. A machine that makes that awful green fog clanks and rattles before you. Small children scamper here and there feeding it with some sort of peat. Slimers are stationed here and there as guards you suppose.
- The Four-Way Junction - You are in a sewer junction. To the north is a small hole, to the west is a narrow crawlway and to the east and south the sewer continues.
- The Glittering Room - This room is very bright. On the walls you can see some silver. Exits are west, east and south.
- The Half-Dry Drain - You are in a half-dry sewer drain. To the north the drain runs a little bit downwards into some water to the east you can see a small hole. To the west you see another drain.
- The Half-Wet Drain - You are in a sewer drain where the floor is covered with water. To the north it looks more dry, south however the drain runs down into some water.
- The Hot Room - You are very surprised, as this room for a change are hot instead of cold. To the north it goes downwards into some mud. There are also an exit to the west.
- The Inner Lair - The octagonal shaped room is covered from floor to ceiling with a smooth purple stone. The floor seems to be of the same stone only black. So black as to appear to not be there at all. You feel very uncomfortable here.
- The L-Shaped Room - You are standing in deep darkness. To the south there is a small exit. To the east you can see a gaping hole.
- The L-Shaped Room - You are standing in a L-shaped room. You can hear noises from the long tunnel to the east. You feel very afraid! A sign is hanging on the wall.
- The Lair - The floor is littered with human decay. Bones and skulls of various creatures are stacked in odd little pyramids. The flickering torch dances across the slime that flows down the walls almost giving it a luminescent glow.
- The Lair - The floor is littered with human decay. Bones and skulls of various creatures are stacked in odd little pyramids. The flickering torch dances across the slime that flows down the walls almost giving it a luminescent glow.
- The Lair - On the floor you see a lot of human decay, like bones and skulls. You also see a lot of slime. On the wall is a torch sitting in its sconce.
- The Lair - As you make your way through the filth your hand encounters a sticky substance on the wall. If you raise your light higher you will see that it coats everything.
- The Lair - You stumble as you make your way towards the light. Something crunches under your feet though the light is so poor you are unable to see what it is.
- The Lair - On the floor you see a lot of human decay, like bones and skulls. You also see a lot of slime. On the wall is a torch sitting in its sconce.
- The Lair End - You can see a table in front of you. It is very dusty. Five skeletons are sitting around the table. Exits are north and east.
- The Lair Entrance - The crawlspace is no longer running with wet filth. Though it does still reek of it. The walls seem to be made of something akin to marble. How odd.
- The Long Tunnel - You peek north and see, The Long Tunnel Here there is almost no mud, as you stand at the top of a small rock. Just beside you there are a sign which says 'WARNING! The worms are dangerous!'
- The Mudhole - You are standing in a lot of mud. The mud goes to your chest. You feel the presence of something IN the mud. The only obvious exit is to the west.
- The Narrow Eastern Ledge - You are in the process of walking all the way around the ledge since there is no way of turning around on this all too narrow path. There IS another exit from here but that leads right into mid-air and with high probability of a free fall session afterwards. And THAT is west of here so watch your step. You also see a small opening to the east.
- The Narrow Eastern Ledge - You are in the process of walking all the way around the ledge since there is no way of turning around on this all too narrow path. There IS another exit from here but that leads right into mid-air and with high probability of a free fall session afterwards. And THAT is west of here so watch your step.
- The Narrow Eastern Ledge - You are in the process of walking all the way around the ledge since there is no way of turning around on this all too narrow path. There IS another exit from here but that leads right into mid-air and with high probability of a free fall session afterwards. And THAT is west of here so watch your step.
- The Narrow Eastern Ledge - You are in the process of walking all the way around the ledge since there is no way of turning around on this all too narrow path. There IS another exit from here but that leads right into mid-air and with high probability of a free fall session afterwards. And THAT is west of here so watch your step.
- The Narrow Ledge - You are in the process of walking all the way around the ledge since there is no way of turning around on this all too narrow path. There IS another exit from here but that leads right into mid-air and with high probability of a free fall session afterwards.
- The Narrow Ledge - You are in the process of walking all the way around the ledge since there is no way of turning around on this all too narrow path. There IS another exit from here but that leads right into mid-air and with high probability of a free fall session afterwards.
- The Narrow Ledge - You are in the process of walking all the way around the ledge since there is no way of turning around on this all too narrow path. There IS another exit from here but that leads right into mid-air and with high probability of a free fall session afterwards.
- The Narrow Ledge - You are in the process of walking all the way around the ledge since there is no way of turning around on this all too narrow path. There IS another exit from here but that leads right into mid-air and with high probability of a free fall session afterwards.
- The Narrow Ledge Going East To West - You are in the process of walking all the way around the ledge since there is no way of turning around on this all too narrow path. There IS another exit from here but that leads right into mid-air and with high probability of a free fall session afterwards.
- The North Tunnel - You are standing in a dark tunnel, it leads upwards.
- The North-Eastern Part Of The Basilisk's Cave - It is hard to see here because of the smoke. To the north you can barely see a small tunnel. Other exits are to the south and to the west.
- The North-Western Part Of The Basilisk's Cave - You can see some hay spread on the floor. The smell is awful here, and it makes you feel sick. This place where the Basilisk sleeps. Watch out... maybe it is not far from here...
- The Northeastern Corner Of The Ledge - You stand, swaying out from the ledge, with only a couple of inches of safe, solid ledge under your feet. The ledge continues to the west and leads south from here into darkness.
- The Northern End Of The Pool - You have wet feet, you are standing in water. The water looks calm. You can see that it is a big lake. Light seeps from the water.
- The Northwestern Corner Of The Ledge - You stand, swaying out from the ledge, with only a couple of inches of safe, solid ledge under your feet. The ledge continues to the east but not back south. It seems that the ledge is too narrow to turn on so you'll have to continue forward.
- The Pool - You are swimming in DARKNESS. You feel something touching your right leg.
- The Pool - You are swimming in water. It is getting deep here. It is also dark in this end.
- The Rat's Lair - You are in a little cave. You are able to see quite a lot of debris on the floor. There is a sewer drain west of here.
- The Secret Passageway - You have entered a tiny room. There is only an exit to the west.
- The Secret Room - There is dust all over the place. It looks like nobody has been here for ages. In the middle of the room you see a socket with a crystal globe. The globe glows with a pulsing light. To the north you see a stone door. To the south you see a grey block.
- The Sewer - You are in a sewer with more scratches on the walls. And of course a whole lot of decay. The drain runs east and north.
- The Sewer - You are in a sewer, where the slimy water runs down through a tiny hole. You see some odd scratches on the pipe wall, as from a gigantic rat. There is a sewer drain south.
- The Sewer - Around you the walls are suddenly glowing blue, it's source as yet unrevealed. There is also an odd humming noise as if millions of bees where circling just out of view.
- The Sewer - Dirty water full of unspeakable things rains down upon your head. The odor permeates not only your clothes but also your skin. Leeches crawl onto you from the ankle deep water greedily sucking the blood from your legs.
- The Sewer - Dirty water full of unspeakable things rains down upon your head. The odor permeates not only your clothes but also your skin. Leeches crawl onto you from the ankle deep water greedily sucking the blood from your legs.
- The Sewer Bend - You find yourself in an ordinary sewer bend, which bends from west to north.
- The Sewer Drain - You are in a sewer drain, there is nothing special in here, except for a loud echo.
- The Sewer Drain - You are in a drain, with some slimy water on the floor.
- The Sewer Drain - You stand in a sewer drain, you are able to see some kind of cave-like room. You see some odd scratches on the drain wall, as if from a gigantic rat. The sewer leads south.
- The Sewer Drain - You are in a dry sewer drain which bends to the north.
- The Sewer Drain - You are in a dry sewer drain which bends to the east.
- The Sewer Junction - You stand in a junction of three sewer drains. You see some odd scratches on the pipe wall, as if from a gigantic rat. North and south the sewer continues as usual, but west it looks a little strange.
- The Sewer Line - You are in a narrow part of the sewer. Down the sewer continues and to the north is the ledge.
- The Sewer Maze - Does this maze of filthly tunnels never end? Are you doomed to wander forever in them lost and alone? Quiet he might hear you!
- The Sewer Maze - Does this maze of filthly tunnels never end? Are you doomed to wander forever in them lost and alone? Quiet he might hear you!
- The Sewer Maze - Does this maze of filthly tunnels never end? Are you doomed to wander forever in them lost and alone? Quiet he might hear you!
- The Sewer Maze - Does this maze of filthly tunnels never end? Are you doomed to wander forever in them lost and alone? Quiet he might hear you!
- The Sewer Maze - The shadowy morkoth leaves north. The ground rumbles beneath your feet!! It's kinda cold around here. You are hungry. You are thirsty. Does this maze of filthly tunnels never end? Are you doomed to wander forever in them lost and alone? Quiet he might hear you!
- The Sewer Maze - Does this maze of filthly tunnels never end? Are you doomed to wander forever in them lost and alone? Quiet he might hear you!
- The Sewer Maze - Does this maze of filthly tunnels never end? Are you doomed to wander forever in them lost and alone? Quiet he might hear you!
- The Sewer Maze - Does this maze of filthly tunnels never end? Are you doomed to wander forever in them lost and alone? Quiet he might hear you!
- The Sewer Maze - Does this maze of filthly tunnels never end? Are you doomed to wander forever in them lost and alone? Quiet he might hear you!
- The Sewer Maze - Does this maze of filthly tunnels never end? Are you doomed to wander forever in them lost and alone? Quiet he might hear you!
- The Sewer Maze - Does this maze of filthly tunnels never end? Are you doomed to wander forever in them lost and alone? Quiet he might hear you!
- The Sewer Maze - Does this maze of filthly tunnels never end? Are you doomed to wander forever in them lost and alone? Quiet he might hear you!
- The Sewer Maze - Does this maze of filthly tunnels never end? Are you doomed to wander forever in them lost and alone? Quiet he might hear you!
- The Sewer Maze - Does this maze of filthly tunnels never end? Are you doomed to wander forever in them lost and alone? Quiet he might hear you!
- The Sewer Maze - You peek east and see, The Sewer Maze Does this maze of filthly tunnels never end? Are you doomed to wander forever in them lost and alone? Quiet he might hear you!
- The Sewer Maze - Does this maze of filthly tunnels never end? Are you doomed to wander forever in them lost and alone? Quiet he might hear you!
- The Sewer Maze - Does this maze of filthly tunnels never end? Are you doomed to wander forever in them lost and alone? Quiet he might hear you!
- The Sewer Maze - Does this maze of filthly tunnels never end? Are you doomed to wander forever in them lost and alone? Quiet he might hear you!
- The Sewer Maze - Does this maze of filthly tunnels never end? Are you doomed to wander forever in them lost and alone? Quiet he might hear you!
- The Sewer Maze - Does this maze of filthly tunnels never end? Are you doomed to wander forever in them lost and alone? Quiet he might hear you!
- The Sewer Maze - Does this maze of filthly tunnels never end? Are you doomed to wander forever in them lost and alone? Quiet he might hear you!
- The Sewer Maze - Does this maze of filthly tunnels never end? Are you doomed to wander forever in them lost and alone? Quiet he might hear you!
- The Sewer Maze - Does this maze of filthly tunnels never end? Are you doomed to wander forever in them lost and alone? Quiet he might hear you!
- The Sewer Maze - Does this maze of filthly tunnels never end? Are you doomed to wander forever in them lost and alone? Quiet he might hear you!
- The Sewer Maze - Does this maze of filthly tunnels never end? Are you doomed to wander forever in them lost and alone? Quiet he might hear you!
- The Sewer Maze - Does this maze of filthly tunnels never end? Are you doomed to wander forever in them lost and alone? Quiet he might hear you!
- The Sewer Maze - You peek south and see, Does this maze of filthly tunnels never end? Are you doomed to wander forever in them lost and alone? Quiet he might hear you!
- The Sewer Maze - You peek east and see, The Sewer Maze The sewer maze has led you to a small dark passageway. Where it ends you do not know. There is a foul odor that lingers in the air and the air seems slightly thick and foggy.
- The Small Cave - You are in a collapsed sewer drain, which now is more like a small cave.
- The Small Cave - You are standing in small cave. You can see some light at the end. Exits are north and south.
- The Small Room - As you look around you notice a small statue. There are exits to the west and to the east.
- The South End Of The Pool - You standing in water up to your neck! You can only see water.
- The South-Eastern Part Of The Basilisk's Cave - There is a very small hole in wall from which the smoke is coming from. Otherwise it is pitch black. Exits are north and west.
- The South-Western Part Of The Basilisk's Cave - You can see nothing but smoke.
- The Southeastern Corner Of The Ledge - This seems like a ledge that is a little broader than the one just to the north of here. The ledge seems to lead around some sort of abyss of total darkness.
- The Southwestern Corner Of The Ledge - This seems like a ledge that is a little broader than the one just to the north of here. The ledge seems to lead around some sort of Abyss of total darkness. The ledge seems to have an odd-looking edge here.
- The Spongy Room - You definitely do NOT like this area. It is very dank, and most of the room is wet.
- The Square Lair - You are standing in the north-east part of the lair. You see a sign on the wall.
- The Square Lair - You are standing in the north-west part of the lair. Here there is another sign. There is an exit from the lair to the north.
- The Square Lair - You are standing in the south-east part of the lair. You can see a skeleton lying in the corner.
- The Stair-Room - You are standing in a small room. Drawings of faces in pain are on the walls. You can feel that darkness is ruling the place. There is one exit: south.
- The Stalagmite Cave - You are standing in a stalagmite cave. Water is dripping from the walls. It is very cold in here.
- The Stalagmite T-Cross - You are standing in a cross. To the north you can see some light. Otherwise it is dark.
- The Stalagmite Tunnel - You has entered a small tunnel. Here it is quite dry. Maybe it would be a good idea to rest here.
- The Strange Sewer - You are in a very strange sewer indeed, there are some odd scratches on the pipe wall, as from a gigantic rat. And you can see a lot of organic decay like bones from animals AND humans. West the drain runs slightly upwards.
- The Strange Sewer - You are in an ordinary sewer except for a lot of scratches on the sewer wall, and a lot of debris on the floor.
- The Treasure Room - This room is richly ornamented. The walls have been carved to show people dancing around a moon which is drawn on the floor. It looks very old, and it is very dusty. To the south you see the back side of a secret door.
- The Treasury - You are in a small but well equipped treasury. You can see some writing on the wall. The ceiling has a funny glow, which enables you to see. You can get back into the inner lair through the stone door which is east.
- The Very Small Room - You are in a very small room, it is pretty uninteresting.
- The Wall Of The Abyss - You hang onto some steps leading down into utter darkness. There is an exit leading up as well, though you'll have to open the tiny rock again to do so.
- The Wall Of The Abyss - You hang onto some steps leading down into utter darkness. There is an exit leading up as well, though you'll have to open the tiny rock again to do so.
- The War Room - Maps of the sewers and the connecting towns are scattered about on old scarred tables. One large map is attached to the north wall. It's surface scattered with red dots that seem to mean something.
- The Whispering Halls - You now walk a narrow hallway lined with strangely lifelike portraits. Eye's follow you as you walk by full of hunger, maybe for blood or maybe just for the life you possess.
- The Whispering Halls - You now walk a narrow hallway lined with strangely lifelike portraits. Eye's follow you as you walk by full of hunger, maybe for blood or maybe just for the life you possess.
- The Whispering Halls - You peek down and see, The Whispering Halls You now walk a narrow hallway lined with strangely lifelike portraits. Eye's follow you as you walk by full of hunger, maybe for blood or maybe just for the life you possess.
- The Whispering Halls - You now walk a narrow hallway lined with strangely lifelike portraits. Eye's follow you as you walk by full of hunger, maybe for blood or maybe just for the life you possess.
- The Whispering Halls - You now walk a narrow hallway lined with strangely lifelike portraits. Eye's follow you as you walk by full of hunger, maybe for blood or maybe just for the life you possess.
- The Whispering Halls - You now walk a narrow hallway lined with strangely lifelike portraits. Eye's follow you as you walk by full of hunger, maybe for blood or maybe just for the life you possess.
- The Windy Tunnel - You are standing in a tunnel. Above you, you can feel a breeze.
- Under The Dark Pit - Nice place you found yourself in. You stand in the middle of a room with only two exits, up and east. A tall ladder has been left here so that you can climb up through the pit without the use of a rope.
- Under The Dark Pit - Nice place you found yourself in. You stand in the middle of a room with only two exits, up and east. A tall ladder has been left here so that you can climb up through the pit without the use of a rope.
- Under The Mudhole - You stand in a small room with a great big opening in the ceiling. From this opening there is mud dripping down in large lumps. >YUCK<. You can smell the foul stench of the slimy sediment as you try not to get covered by the falling sludge. To the east there is an entryway leading out from here and it seems absolutely impossible to force the muddy descent.
- Under The Pit - You stand in a completely dark cavern leading west. The wall looks weird here.
- Under The Shaft - A ladder leads up from here to the Shaft. A small opening leads west from here.
- Under Water In The Sewer - You are swimming in some dirty water and are holding your breath. You'd better continue onwards before you drown. It is a good thing that you can hold your light above the water-level.
- down and see, - You peek down and see, On The Walls Of The Abyss You are clutching the steps on the wall so that you don't fall to the ground down below. You cannot see anymore handholds below you and thus this stops your journey down, as the only exit is up.
- down and see, - You peek down and see, On The Walls Of The Abyss You are clutching the steps on the wall so that you don't fall to the ground down below. You cannot see anymore handholds below you and thus this stops your journey down, as the only exit is up.