Rooms in The Tower of Training
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- A Corridor - Suddenly you are in a big hallway. There is a room off to the west that you should go into now, but the hallway seems to lead forward. There is another big SIGN on the wall.
- A Rest Chamber - This room is empty of all furnishings except for a few cots lined against one wall. Tired warriors come here to take a rest between tournaments. Of course there is SIGN hanging here.
- A Stone Corridor - Your footsteps echo off the stone walls as you make your way down this strangely silent corridor. There are a few open doors leading off in other directions and a small SIGN attached to the wall.
- An Empty Chamber - You are hungry. This area hasn't been used in many years. Dust and cobwebs cover everything in sight. There is a scratching noise in the far corner maybe a field mouse or two looking for a crumb to eat. An old dust covered SIGN is taped to the wall. A broken picture is leaning against the north wall.
- Another Corner of the Tower - This is a quiet corner of the training ground. All the noise of the Trainees practicing has faded away, and you feel fairly relaxed. There is another SIGN here.
- Another side of the Tower - Cobwebs cover old rusted weapons that have been haphazardly disgarded in this corner. There is very little light so watch your step.
- Central Area of the Training Grounds - You are standing on a crowded battleground, full of Trainee's practicing their various skills and spells. Beware the wild magic.
- Eastern wall of the Training Grounds - Donner rips apart the fabric of time and space Central Area of the Training Grounds You are standing on a crowded battleground, full of Trainee's practicing their various skills and spells. Beware the wild magic.
- Information Center - You are standing in front of a huge bulletin board, with a large calendar and numerous weather pictures, including a big sun and some happy clouds. Perhaps looking at the SIGN will tell you something.
- Near a tiny Window - This part of the tower has light streaming in through the windows. There are a few Trainee's strolling about enjoying the sunlight. There is another SIGN hanging here.
- Northeastern Corner of the Training Ground - You are standing on a crowded battleground, full of Trainee's practicing their various skills and spells. Beware the wild magic.
- Northwestern corner of the Training Grounds - You are standing in a crowded battleground, full of Trainee's practicing their various skills and spells. Beware the wild magic.
- Southern Wall of the Training Grounds - You are standing on a crowded battleground, full of Trainee's practicing their various skills and spells. Beware the wild magic.
- The Back Entrance - You have found the back entrance into the tower. The sun shines brightly in your eyes which have become accustomed to the gloom of the tower. There is a SIGN nailed on the building.
- The Central Training Room - Donner MAULS you with his MAULS!! Donner MAULS you with his MAULS!! Donner rips apart the fabric of time and space Another Corner of the Tower This is a quiet corner of the training ground. All the noise of the Trainees practicing has faded away, and you feel fairly relaxed. There is another SIGN here.
- The Chamber Room - The smell in this chamber is overwhelming. Something vile bubbles in shallow holes. Stepping closer to see what isn't advisable. A SIGN covered with slime is hanging here.
- The Donation Room - This is where all of those poor souls in need come to pick up items no longer needed by other adventurers. Take what you need and thank the gods for others generousity. There is of course another Sign here.
- The End of the Training Tower - This is a very bright room, with a marble pedestal in the center. Behind the pedestal stands a person cloaked in Silver. Tapestries flow from every wall, and you feel very happy to be here right now. There is a big SIGN here
- The Entrance to the Tower of Training - This is the entranceway to the Tower of Training here at AstroMUD. Walking through the school will help to prepare you for the real world. Our world is probably different than any world you've ever been to, so even if you consider yourself "experienced", humor us and read all the SIGN". There is a big SIGN on the wall which says, "to read me, type LOOK SIGN". There is also a small plaque here. Type LOOK PLAQUE" to read it.
- The Great Hall - A huge fireplace warms the cold stone floors and lends light to the tables and chairs scattered around the room. There are a few strange creatures that seem to be serving the hungry warriors. As always there is a tattered SIGN hanging on the wall above the door.
- The Reading Room - This room has a big comfy armchair at one end, with mats strewn all around it. There is a large bookcase against the wall, full of books for the Trainers to read to the Trainee. There is a SIGN on the opposite wall.
- The Stables - This part of the room is where they keep live animals that they bring in to show the Trainee. It smells pretty bad, and you're sure that if you were a little animal, you would not want to be here. There is a small plaque on one wall.
- The Torture Center - Various objects of torture are scattered around the room. There are even a few bones that look suspiciously human in one corner. I wouldn't tarry long in this room. Thank God the Torturing isn't here right now. There is of course a SIGN hanging here.
- The Tower of Training - Before you stands the Tower of Training. Be sure to read all signs and listen to any mobs that care to speak to you. They have much to say. Remember to CON <mobname> before you attack any creature. You will live long if you heed this warning. There is a shining marble SIGN attached to the north wall.
- The Training Grounds - You are standing in a crowded battleground, full of Trainee's practicing their various skills and spells. Beware the wild magic
- The Training Room - This is the private office of one of the Towers Trainers. It is here that he helps private students hone their attributes in order to go into battle. Your attributes were listed with you typed score: str, int, wis, dex, con and char. There is a SIGN on the wall that looks important.
- Western Wall of the Training Grounds - You are standing on a crowded battleground, full of Trainee's practicing their various skills and spells. Beware the wild magic.